Server-side · Roblox anti-cheat

Anti-cheat for
Roblox games.

SpyCloud runs on your server, not on the player's client, so exploit scripts can't switch it off. It checks movement and remote calls as they happen and kicks or bans anyone whose numbers don't add up.

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Recent detections

    API is inactive. Live detections will show up here once it's back.

    Players banned–
    Games protected–
    Uptime–

    Exploit scripts run on the player's machine. SpyCloud runs on yours, where they can't reach it, fake it or turn it off.

    What it actually checks

    Every check runs on the server

    Exploiters control their own client, so anything that runs there can be deleted or faked. SpyCloud doesn't try. When something doesn't line up, it kicks or bans on the spot and posts the details to your Discord.

    Movement

    Speed, fly, noclip, teleport and infinite jump. Player positions are compared against what your game's physics actually allow.

    Remote events

    Every RemoteEvent call is rate-limited and its arguments are type-checked before your code ever sees it.

    Kicks & bans

    Choose kick or ban for each check. Bans are stored in a DataStore, so they stick after server restarts.

    Discord logs

    Each detection posts the player, the check that fired and the values that triggered it.

    Performance

    Checks are throttled and batched to keep script activity low on full servers.

    Setup

    One ModuleScript in ServerScriptService and your license key. No need to rewrite your existing code.

    Plans

    Pick a plan by the size of your game

    All three use the same detection engine. Higher plans cover more games and players and add more tools on top.

    Tap to switch plan
    Level 1

    Starter

    $9.99/month

    For a single game with a small player base. If you're a solo dev who just got hit by your first exploiter, start here.

    • 1 game, up to 50 players at once
    • Movement checks: speed, fly, noclip, teleport
    • Automatic kick on detection
    • Detection logs sent to a Discord webhook
    • Help in the community support channel
    Get Starter
    Level 2 · most picked

    Pro

    $24.99/month

    For games with a steady player count, where exploiters start messing with your remotes and economy.

    • Up to 3 games, 500 players at once
    • Everything in Starter
    • Remote event firewall (rate limits + argument checks)
    • Automatic bans, saved between servers
    • In-game admin commands to review and unban
    • Priority replies on support tickets
    Get Pro
    Level 3

    Ultimate

    $59.99/month

    For studios running several games or one big one. You get custom rules and a direct line to us.

    • Unlimited games and players
    • Everything in Pro
    • Custom detection rules for your game's mechanics
    • One ban list shared across all your games
    • New detections before everyone else
    • Private support channel with the developers
    Get Ultimate
    How buying works

    Protected in three steps

    1. 01

      Open a ticket

      Join our Discord, open a ticket and tell us which plan you want.

    2. 02

      Pay and get your key

      You'll receive the license key and the module in the ticket.

    3. 03

      Drop it in

      Put the module in ServerScriptService, paste the key, publish.

    Community

    Come hang out in the Discord

    Support tickets, update notes and ban reports all go there first. It's also where you buy a plan.

    Join Discord